Set in the late 1980s, gamers will take on the role of Eric Simmons, an expert mountaineer who climbs Chomolonzo, a sacred mountain in the Himalayas, to unravel the mystery surrounding the sudden disappearance of his brother. As he ascends the mountain, he encounters an ancient curse: the souls of the people who died in that region are stuck in limbo, caught in the Shadow World. Villagers, pilgrims, mountaineers and Buddhist monks – dead but not yet reincarnated – are all that is left on the mountain.
Terrible visions will disorient him, and ghosts and demons block his path. But the question remains – is his brother still alive?
Reminding players of how far they’ve come – and how far they’ve yet to go – the entire mountain can be seen at all times. As they climb, the mountain itself becomes an enemy – prone to the travails of altitude sickness and oxygen deprivation, players may not be able to tell the difference between real enemies and hallucinations.
Taking full advantage of the Wii’s motion-sensitive controls, as well as the rumble features in the Wiimote, Cursed Mountain looks to create an immersive horror experience set against the backdrop of the haunting atmosphere of the Himalayas.